


Relic Run
A skill-based extraction roguelike. Risk Keys on a timed dungeon run, collect Relics, push deeper for a bigger multiplier — and extract before you die.
The loop
Risk Keys
Stake Keys to enter. Your stake joins the shared daily pool — every player risks into the same pot.
Descend on a timer
Fight through procedural floors against the clock. Traps, secrets, vaults, elites — every floor down raises the multiplier and the danger.
Extract or die
Leave through the gate and bank your haul, or push one floor deeper. Die and you bank nothing — the Keys you risked stay in the pool.
The pool settles daily
Coins are a pro-rata claim on the daily pool, recomputed from every run's event log and published with a Merkle claim set.
Five floors, five deaths waiting
Every floor is its own biome — and every step down raises the payout and the danger.
Choose your descent

Warden
Heavy plate, a burning war-mace, and a shield. Soaks hits, holds the line, swings hard.

Skirmisher
Twin daggers, light leather, a hood. Fast and slippery — punishes anything that overcommits.

Occultist
Arcane staff, dark robes. A glass cannon — devastating at range, dead the moment it's caught.
What's hunting you






…and what's waiting at the bottom






Provably fair — verify your own runs
Every run starts from a committed seed hash and ends with the seed revealed. Anyone can replay any run from its seed and inputs and get byte-identical results — that's how settlement itself works.
Skill-based, not luck-based. No profit, ROI, yield, or guaranteed payouts — ever.
Economy dashboardLeaderboardRun history & seed revealsRoadmap
Founder Passes live on testnet
A limited collection of 1,000 Founder Passes for early supporters. Holders get a founder badge, profile recognition, cosmetic status, and a community role — identity and access, not a gameplay edge.
Identity, access, status, and cosmetics only — no gameplay advantage, no boosted odds, no expected value, no payout promises.

Roadmap
Seven staged phases — each a gate, not a launch date. We move forward only when the previous stage is stable, verified, and safe.
- 1AlphaWorking core game — playable loop, no real money.
- 2BetaTestnet smart contracts, wallet UX, settlement & claims.
- 3Founder NFTEarly-supporter identity & recognition — no pay-to-win.
- 4Sponsored PoolSponsor-funded rewards prove the loop end-to-end.
- 5Complete BetaTimed & practice modes, leaderboards, polished UX.
- 6Closed MainnetInvite-only, capped real USDC — gated, not a public launch.
- 7RPG ExpansionLarger dungeons, more classes, seasonal pools — future stage.